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Display Adapters - 3dfx Interactive, Inc. - 3dfx Voodoo Series for Voodoo3 Computer Driver Updates



Device types / Display Adapters / 3dfx Interactive, Inc. / 3dfx Voodoo Series for Voodoo3


link 3dfx Voodoo3
3dfx Interactive, Inc.
Display Adapters
5.1.2001.0
6-6-2001
Windows XP (5.1) 32 bit
Driver Popularity
 
link 3dfx Voodoo Series for Voodoo3
3dfx Interactive, Inc.
Display Adapters
6.17.65.1
11-28-2008
Windows XP (5.1) 32 bit
Driver Popularity
 
link 3dfx Voodoo Series for Voodoo3
3dfx Interactive, Inc.
Display Adapters
6.17.64.1
10-3-2008
Windows XP (5.1) 32 bit
Driver Popularity
 
link 3dfx Voodoo Series for Voodoo3
3dfx Interactive, Inc.
Display Adapters
6.17.65.1
Windows 2000 (5.0) 32 bit
Driver Popularity
 
link One 3dfx Voodoo3 v2.2
3dfx Interactive, Inc.
Display Adapters
5-25-2002
Windows XP (5.1) 32 bit
Driver Popularity
 
link AmigaSport 3.0 for Voodoo3
3dfx Interactive, Inc.
Display Adapters
5.1.0.2604
9-9-2003
Windows XP (5.1) 32 bit
Driver Popularity
 
link 3dfx Voodoo Series for Voodoo3
3dfx Interactive, Inc.
Display Adapters
6.17.60.1
5-2-2008
Windows XP (5.1) 32 bit
Driver Popularity
 



Description extracted from Wikipedia:

Name3dfx Interactive
Founded1994|08|24
Key peopleRoss Smith, Scott Sellers, Gary Tarolli
IndustrySemiconductors

3dfx Interactive was a company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, graphics cards. It was a pioneer in the field from the late 1990s until 2000. The company's original product was the Voodoo Graphics, an add-in card that implemented hardware acceleration of 3D graphics. The hardware accelerated only 3D rendering, relying on the PC's current video card for 2D support. Despite this limitation, the Voodoo Graphics product and its follow-up, Voodoo2, were popular. It became standard for 3D games to offer support for the company's Glide API. The success of the company's products led to renewed interest in 3D gaming, and by the second half of the 1990s, products combining a 2D output with reasonable 3D performance were appearing. This was accelerated by the introduction of Microsoft's Direct3D, which provided a single high-performance API that could be implemented on these cards, seriously eroding the value of Glide. While 3Dfx continued to offer high-performance options, the value proposition was no longer compelling. 3dfx rapidly declined in the late 1990s and was acquired by Nvidia on December 15, 2000, mostly for intellectual property rights. The acquisition was accounted for as a purchase by Nvidia and was completed by the first quarter of their fiscal year of 2002. 3dfx ceased supporting their products on February 15, 2001.